Tag Archive: Superbrothers: Sword & Sworcery EP


iOS: Games with longevity

I recently saw a tweet by Matt Rix, creator of Trainyard, that got me thinking about iOS games and their, for lack of a better phrase, long-term stickiness. In my huge pile of literally hundreds of iOS games, I started to wonder which of those were the best long-term investments, the apps I found myself coming back to over and over again. I haven’t played every single iOS game out there, but here’s what I’ve come up with so far.

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I tweeted with @the1console recently and got some answers about #Sworcery and the cool stuff going on at that studio. We talked about origins, influences, the design process, development advice, future projects, so read more to find out what Craig Adams had to say!

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I rarely get excited about random, new indie iOS game X, Y, or Z*, but one just came out that’s got me pretty much drooling (and not just because I’m on lots of post-surgery hydrocodone). It’s called Superbrothers: Sword & Sworcery EP, it just came out for iPad, iPhone, and iPod Touch, and here’s what I think of it so far.

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