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As a criminology student at Rutgers University, one of my assignments was to write an analysis and criticism of a Supreme Court holding within the last few years. We were encouraged to creatively select a holding with the goal in mind of picking it apart, teasing out its implications, and relating it to criminal justice and criminology.

I took the rare opportunity to cross my academic interest in criminology with my personal interest in video games, covering the biggest landmark legal case for video games in history. What follows is my exact paper, word for word.

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Limbo is a game in black and white where all of the characters are silhouettes, there is no music outside of occasional rhythmic combinations of environmental sounds, and there is no text or speech. Officially, the only story prompt is, “Unsure of his sister’s fate, a boy enters Limbo,” but I think there’s much more to it than that. I think Limbo is a wordless retelling of Dante’s Inferno. Here’s why. MAJOR PLOT SPOILERS FOLLOW.

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Sunday, May 15th: So PSN…

So last night my Reader feed, Facebook, and Twitter feeds all lit up with some wonderful news: The PSN is coming back online! I wasn’t at home, so I couldn’t check for myself, but I thought that after 23 days it was about time for the network to be back online and stable.

I should have learned something from my World of Warcraft days: When a company say something is back online, that doesn’t mean it is.

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Sony came out with a press release just minutes ago detailing exactly what it is they’ve done and what they’re doing in the near future to get the Playstation Network online. I’ll give you a hint: It starts with an F and rhymes with “tree buff.” Details after the break.

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Last week, the Playstation Network was hacked. Sony immediately took it offline and hired a forensic security team to investigate. A week later, Sony revealed that the forensic team discovered widespread information theft, from names and addresses to PSN login IDs and their passwords. People were pissed. Here’s why I think everyone needs to quiet down and take a deep breath.

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You should only ever have to buy a game once. Really, this is true for all things from books to movies, music to software, but being a gamer this issue is the most salient to me in the modern frontier of downloadable games on every platform.

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If Nintendo’s next console release is anything like previous releases, I bet it’s going to hit stores on November 20th, 2011. Here’s why I think so.

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Puzzle Quest 2, successor to the fantastically addictive Puzzle Quest, recently came out for the iPhone and iPad. Can it live up to the match-three legacy of its predecessor?

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In the latest half-baked scheme by hacktivist group Anonymous, Sony’s websites and the Playstation Network (PSN) have been targeted in retribution for the ongoing legal action against George “Geohot” Hotz for breaking the Playstation 3’s security. The websites, such as the Official Playstation Blog, and some of the PSN apparently went down last night for just a few hours.

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I tweeted with @the1console recently and got some answers about #Sworcery and the cool stuff going on at that studio. We talked about origins, influences, the design process, development advice, future projects, so read more to find out what Craig Adams had to say!

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